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Sacristan Scourge

Pressed into servitude by the shadowcasters of the Umbral Court, these shambling assemblies of scarred flesh, jagged metal, and darkness incarnate would be pitiable if they did not pose such a deadly threat to those who meet them on the battlefield. Each of these companies is made up of dozens of velstracs whose bodies and spirits have been utterly broken by the agonies of the Netherworld. The horror of their brutal combat tactics is exceeded only by the chilling howls that herald their arrival, shattering the minds of even the most disciplined soldiers. Once a battle has concluded, many members of a sacristan scourge search for those who were wounded but are not yet dead to taste their exquisite suffering in their final moments.

Recall Knowledge - Fiend (Religion): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

Sacristan ScourgeCreature 15

Uncommon Gargantuan Fiend Troop Unholy Velstrac 
Source Hellfire Dispatches pg. 118
Perception +26; greater darkvision, painsight
Languages Common, Diabolic, Shadowtongue
Skills Acrobatics +28, Athletics +30, Intimidation +25, Stealth +28, Torture Lore +21
Str +7, Dex +5, Con +6, Int +0, Wis +3, Cha +2
Painsight (divine) Each member of a sacristan scourge automatically knows whether a creature they can see has any of the doomed, dying, and wounded conditions, as well as the value of those conditions.

AC 36; Fort +29, Ref +25, Will +24; +1 status to all saves vs. magic
HP 270 (4 segments), regeneration 10 (deactivated by holy or silver); Thresholds 180 (3 segments), 90 (2 segments); Weaknesses area damage 15, holy 15, silver 15, splash damage 15
Staggering Servitude (aura, divine, fear, mental, visual) 30 feet. When a creature ends its turn in the sacristan scourge's aura, it is subjected to an overwhelming vision of the entire scourge groveling piteously before it. The creature must succeed at a DC 33 Will save or become stunned 1.Troop Defenses
Speed 25 feet; troop movement
Divine Innate Spells DC 35; 5th chilling darkness (×2); 3rd fear (×2)
Focus Gaze [one-action] (concentrate, divine, fear, mental, visual) The sacristans stare at a creature they can see within 30 feet. The creature must immediately attempt a Will save against staggering servitude. In addition, if the creature was already stunned, on a failed save its revulsion toward the sacristans' presence causes it to be stupefied 2 for 1 minute. After attempting this save, the creature is then temporarily immune to staggering servitude until the start of the scourge's next turn.Shadow Scream [three-actions] (aura, concentrate, darkness, divine, mental, sonic) Frequency once per hour; Effect The sacristans open their mouths in unison to unleash a chorus of ghastly wailing infused with the mind-shattering darkness of the Netherworld. This creates a 30-foot emanation of darkness and pandemonium around it that's impenetrable even to creatures with darkvision (but not greater darkvision). They can Sustain Shadow Scream for up to 1 minute. Non-velstrac creatures in the area when the ability is used, as well as those that enter or start their turn in the area, must attempt a DC 33 Will save.
Critical Success The creature is unaffected and is temporarily immune for 24 hours.
Success The creature is deafened for 1 round.
Failure The creature is confused and deafened for 1 round.
Critical Failure The creature takes 60 mental damage and is confused and deafened for 1 round.
Storm of Agony [one-action] to [three-actions] (divine, unholy) Frequency once per round; Effect The scourge lashes with barbed chains against enemies in a 10-foot emanation (DC 33 basic Reflex save). The damage depends on the number of actions. A creature that critically fails is also knocked prone.
[one-action] 1d8 piercing plus 1d6 spirit and 1d4 persistent bleed
[two-actions] 3d8+6 piercing plus 1d6 spirit and 1d6 persistent bleed
[three-actions] 4d8+9 piercing plus 1d6 spirit and 1d8 persistent bleed

All Monsters in "Troops in Nidal"

NameLevel
Iriatykian Outrider Band7
Sacristan Scourge15

Troops in Nidal

Source Hellfire Dispatches pg. 118
Though Cheliax and Nidal have been allies for centuries, the two are stretched too thin to aid one another with their respective conflicts. The Nidalese government in particular has begun to struggle with internal threats fighting back against the nationwide influence of Zon- Kuthon and his priests.