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Oprak Firestorm Battalion

Among the troops sent by Oprak's Ironfang Legion to aid Nirmathas against the Molthuni invasion are its dreaded firestorm battalions, units with special training in the tactical use of bombs and explosives. Each of these battalions carries enough alchemical ordnance to bathe an entire battlefield in flame several times over.

Recall Knowledge - Humanoid (Society): DC 25
Unspecific Lore: DC 23
Specific Lore: DC 20

Elite | Normal | Weak
Proficiency without Level

Oprak Firestorm BattalionCreature 7

Uncommon Gargantuan Hobgoblin Humanoid Troop 
Source Hellfire Dispatches pg. 83
Perception +15; darkvision
Languages Common, Goblin
Skills Acrobatics +15, Athletics +13, Crafting +17, Intimidation +12
Str +2, Dex +4, Con +2, Int +6, Wis +2, Cha +1
AC 24; Fort +18, Ref +15, Will +12
HP 120 (4 segments); Thresholds 80 (3 segments), 40 (2 segments); Resistances fire 10; Weaknesses area damage 5, splash damage 5
Troop Defenses
Speed 25 feet; troop movement
Blaze of Glory [three-actions] Requirements The firestorm battalion has been reduced to 2 segments; Effect In the face of imminent defeat, the battalion detonates its remaining explosives to take its enemies with it. All creatures within a 10-foot emanation, including the battalion itself, takes 5d8 fire damage with a DC 22 basic Reflex save; a creature that fails the save also takes 1d8 persistent fire damage. The battalion automatically critically fails this save and, should any members survive, can't use its Rain of Fire ability until it spend 8 hours crafting a new batch of incendiary devices.Close Ranks [one-action] The battalion raises a perfect guard against explosions and enemy attacks. It gains a +2 circumstance bonus to AC and Reflex saves until the start of its next turn.Rain of Fire [two-actions] The battalion draws and hurls alchemical bombs with practiced precision. The bombs rain down in a 10-foot burst within 30 feet that deals 3d8 fire damage and 1d4 persistent fire damage (DC 22 basic Reflex save). When the troop is reduced to 2 segments, this area decreases to a 5-foot burst. Creatures adjacent to the burst take 1d4 splash fire damage.Surgical Strikes [one-action] to [three-actions] Frequency once per round; Effect The battalion stabs with their pikes at enemies in a 5-foot emanation (DC 22 basic Reflex save). The damage depends on the number of actions.
[one-action] 1d6+1 piercing damage
[two-actions] 2d6+8 piercing damage
[three-actions] 3d6+10 piercing damage

All Monsters in "Fangwood Troops"

NameLevel
Devastation Cavalry Brigade6
Fangwood Sentinel Corps4
Oprak Firestorm Battalion7

Fangwood Troops

Source Hellfire Dispatches pg. 82
While Nirmathas and Molthune have been clashing for decades, the presences of Courage Heart, herald of Milani, and Szuriel, the Rider of War, has led to even more fighting within their borders.

No Icon Troops At The Fangwood Front

Most of the conflicts between Nirmathas and Molthune take place relatively close to the border between the two nations, as Nirmathi insurgents struggle to push back the Molthuni army. Due to Nirmathas's lack of a traditionally organized military, its most common troops are conscript squads (NPC Core 89) whose efforts are bolstered by the hit-and-run tactics of bands of Fangwood sentinels operating from the depths of the forest, while the Oprakan military presence, focused primarily on weakening the Molthuni army's southwest flank, consists of both traditional hobgoblin battalions and firestorm battalions in roughly equal measure. Though fewer in number and mostly operating far from the front itself, Szuriel's devastation cavalry brigades nonetheless loom large in the minds of any Nirmathi who witness one of their rampages or the ruin left behind.

Sidebar - Related Creatures Troops In Fangwood

In addition to the troops listed here, some others that might show up as enemies or allies in skirmishes include: