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There is a Legacy version here.

Argyrzei (Headless Nindoru)

Most nindorus are harmed by silver, but not the argyrzei. Instead, argyrzeis use silver as a method of spreading sickness and pain, and to help them manipulate the minds of those who unwittingly fall under the curse of their infected gifts. They delight in disguising themselves and then selling or giving infected silver to victims. Other nindorus particularly fear argyrzeis for their mastery over silver, knowing that they're capable of causing painful wounds with their silver blades.

Argyrzeis appear humanoid, but their feet point backward, and they have no heads. Their glowing red neck stumps are stuffed with a wide assortment of knives, blades, and shards of metal. These nindorus represent the cycle of art being created, destroyed, and recycled into new art.

Recall Knowledge - Fiend (Religion): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

ArgyrzeiCreature 13

Rare Medium Fiend Nindoru Unholy 
Source Season of Ghosts (Hardcover) pg. 337
Perception +23; cursesense, darkvision
Languages Aklo, Common, Necril
Skills Athletics +27, Crafting +25, Deception +24, Occultism +25, Stealth +24
Str +8, Dex +5, Con +4, Int +6, Wis +4, Cha +5
Cursesense The argyrzei can see and hear through any silver object they cursed, as long as the object is within 1 mile.
AC 34; Fort +23, Ref +24, Will +21
HP 240; Resistances silver 10, void 10
Headless An argyrzei is headless but can still hear, speak, see, and smell as if they had a head. The argyrzei is immune to decapitation effects, such as those caused by vorpal weapons.Soul Shred Creatures killed by an argyrzei are difficult to bring back to life or animate as undead. The argyrzei automatically attempts to counteract any attempt to resurrect or animate any creature that they've killed (counteract modifier +23, counteract rank 7). If the argyrzei who slew the creature is slain, the creature can be brought back from death or become undead normally.
Speed 25 feet
Melee [one-action] silver blade +28 [+23/+18] (magical, two-hand d12), Damage 2d8+11 slashing plus 1d6 persistent bleed and 1d6 mentalOccult Innate Spells DC 33, +25 attack; 7th phantom pain; 6th dominate, illusory scene; 5th subconscious suggestion; 3rd illusory disguise (at will), item facade; Cantrips (7th) daze, telekinetic hand, telekinetic projectile
Infect Silver [three-actions] (concentrate, curse, occult) Frequency once per day; Effect The argyrzei concentrates on an adjacent silver object that’s no larger than 2 Bulk. That object becomes cursed; if the object is being carried, the object’s carrier can resist the object becoming cursed with a DC 33 Will save. The argyrzei can maintain up to five curses simultaneously; if they infect a sixth silver item, the oldest cursed item becomes uncursed. See infected silver.Manifest Silver Blade [one-action] (concentrate, occult) Requirements The argyrzei isn’t carrying a silver blade; Effect The argyrzei pulls one of the broken silver weapons from the stump of their neck, transforming it into a +1 striking wounding silver bastard sword. This weapon crumbles into sand if it leaves the argyrzei’s possession.
Sometimes, an argyrzei might manifest a different type of weapon than a blade—particularly if they’re infiltrating or preying upon an organization that utilizes a signature weapon. In this case, the appearance of the silver blade can change and might inflict bludgeoning or piercing damage, but its other effects are unchanged.

All Monsters in "Nindoru"

NameLevel
Akashti (Sobbing Nindoru)10
Argyrzei (Headless Nindoru)13
Guhdggi (Wandering Nindoru)5
Ijda (Forgetful Nindoru)6
Kagekuma (Lurking Nindoru)8
Meokdan (Hungry Nindoru)2
Shisagishin (Crooked Nindoru)12
Sojiruh (Shrieking Nindoru)4

Nindoru

Source Season of Ghosts (Hardcover) pg. 328
Nethys Note: This page contains HUGE SPOILERS for the Season of Ghosts Adventure Path. Read ahead at your own risk.

When an evil mortal soul that has been reincarnated multiple times is wrenched from the cycle of souls and corrupted, it can undergo a horrific transformation into a fiend known as a nindoru. A force for entropy and the breaking of cycles, nindorus are hideous creatures whose bodies often appear distorted, who wield weapons that have been shattered yet still function, and whose true face is often hidden from view. They display traits one might expect to see in an undead creature, such as decaying flesh or broken bones, yet nindorus are very much still alive.

Each nindoru epitomizes the fracture of a specific cycle, be it one from the natural world or from societal traditions. To nindorus, nothing is more delicious than the consumption of a creature who has reincarnated multiple times, with those who are theoretically about to ascend to true enlightenment presenting the tastiest meal. Those slain by a nindoru are themselves torn from the cycle—the lucky ones move on to the Boneyard for judgment, but many are instead corrupted to form more of these horrific fiends.

Followers of Sangpotshi find nindorus to be particularly abhorrent and count them among the greatest threats imaginable. Most commonly found in regions of the world where the reincarnation cycle is strongest, nindorus are, like rakshasas, associated most strongly with the Universe and not one of the unholy planes of the Great Beyond.