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PFS StandardDrake Rider

Source Draconic Codex pg. 220
A dragon chooses its rider.

Only a few are worthy. “Having the soul of a dragon” is an apt Avistani saying for individuals who show indomitable charisma, unfaltering purpose, and an iron will. Such qualities mark every drake rider, while a proud or noble dragon also demands respect from any who would ride upon their back. A dedicated rider who doesn’t confuse violence with strength and shows no hesitation or fear earns a deep bond that grows from the dragon’s mutual respect. In the air or on the ground, this bond forms a lethal union of dragon and rider.

PFS StandardDrake Rider Dedication Feat 2

Uncommon Archetype Dedication 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites trained in Nature; Charisma +1

You gain the service of a young riding drake, riding dragonet, or another animal companion with the dragon trait you have access to. Your bond with your dragon companion lets you communicate and issue commands to it telepathically with a range of 100 feet. You must still use the Command an Animal action to direct it but don’t require words or gestures to do so.

PFS StandardMature Dragon Companion Feat 4

Archetype 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites Drake Rider Dedication

Your dragon companion matures and the bond you share is strengthened. The dragon companion you gained with your Drake Rider Dedication is now a mature animal companion.

Your dragon companion gains greater independence. During an encounter, even if you don’t use the Command an Animal action, your dragon companion can still use 1 action that round on your turn to Stride or Strike. It can do this at any point during your turn, as long as you aren’t currently taking an action. If it does, that’s all the actions it gets that round—you can’t Command it later.

PFS StandardWinged Leap Feat 4

Archetype 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites dragon companion with the mount special ability; Drake Rider Dedication

While drakes and dragons are able flyers, they’re uncomfortable carrying a rider in the air without special training. Through hard work, nerves of steel, and the deep bond you share with your draconic companion, your companion has learned to carry you skyward, if only briefly. Your dragon companion gains the Winged Leap action.

Winged Leap [one-action] Frequency once per round; Effect Your dragon companion Flies. If it doesn’t normally have a fly Speed, it gains a fly Speed of 25 feet for this movement. If it isn’t on solid ground at the end of this movement, it falls.

PFS StandardFlair Rider Stance [one-action] Feat 6

Archetype Stance 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites Drake Rider Dedication; trained in Acrobatics

You spend little time in your saddle as you flip unpredictably around your dragon mount, dodging attacks. While mounted and in this stance, your mount always provides you with lesser cover and you don’t take the –2 circumstance penalty to Reflex saves while mounted.

PFS StandardWar Rider Stance [one-action] Feat 6

Archetype Aura Stance 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites Drake Rider Dedication; expert in martial weapons; dragon companion with a support benefit that includes damage

Your dragon’s constant breath threatens your foes. While in this stance, your dragon companion has an aura in a 5-foot emanation. Each creature that starts its turn in the aura takes the damage listed under the dragon’s support benefit with a basic Reflex save against your mount’s Athletics DC.

PFS StandardIncredible Dragon Companion Feat 8

Archetype 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites Mature Dragon Companion

Your mature dragon companion develops further, becoming more robust and formidable. Your dragon companion becomes a nimble or savage animal companion, gaining additional capabilities determined by the type of companion.

PFS StandardWing Rider Feat 10

Archetype 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites Winged Leap

Your bond with your dragon has been honed so fine that it can carry you aloft with its full capability. Your dragon companion has a fly Speed of 25 feet at all times.

PFS StandardDeath Dive [three-actions] Feat 12

Archetype 
Source Draconic Codex pg. 220
Archetype Drake Rider
Prerequisites Flair Rider Stance; Wing Rider
Requirements You are riding your dragon companion and are airborne.

You guide your mount into a plummet, diving headlong at a single foe. You command your mount to Fly twice. It must end this movement at a lower altitude than it began its turn at. You and your mount gain a +4 circumstance bonus to AC against reactions triggered by this movement. At the end of this movement, your mount attempts a melee Strike against one creature in its reach. If the Strike hits, the target is knocked prone if it’s smaller than your mount; if it’s a critical hit, the target is knocked prone if it’s the same size as your mount or smaller.

PFS StandardStrafing Breath [three-actions] Feat 12

Archetype 
Source Draconic Codex pg. 221
Archetype Drake Rider
Prerequisites War Rider Stance
Requirements War Rider Stance is active.

You urge your dragon mount forward, wreathed in magical power. Your mount Strides three times. If your mount has a fly Speed, it can substitute a Fly action for any of these Stride actions. As it moves, your dragon companion’s magical breath billows around you. The aura from War Rider Stance increases to a 10-foot emanation during this movement, and each creature that’s in the emanation at any point during your movement takes the damage from it (with the normal save). A creature can take damage only once, even if you move past it multiple times.

PFS StandardGuided Hover [reaction] Feat 14

Archetype 
Source Draconic Codex pg. 221
Archetype Drake Rider
Prerequisites Wing Rider
Trigger Your turn ends.
Requirements Your airborne dragon mount has not used the Fly action this turn.

You guide your draconic companion, whose outstretched wings fill with unseen thermals. Your mount hovers without needing to use a Fly action to stay in place.