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Thrune Champion Army

When House Thrune asserted its authority over all Hellknights, those willing to declare their loyalty to the rulers of Cheliax joined with champions of the Asmodean faith to enforce the will of their Infernal Majestrix.

Recall Knowledge - Humanoid (Society): DC 30
Unspecific Lore: DC 28
Specific Lore: DC 25

Elite | Normal | Weak
Proficiency without Level

Thrune Champion ArmyCreature 11

Uncommon Gargantuan Human Humanoid Troop Unholy 
Source Hellfire Dispatches pg. 106
Perception +21
Languages Common, Diabolic
Skills Acrobatics +19, Athletics +23, Hell Lore +18, Intimidation +18, Religion +19, Society +19
Str +6, Dex +2, Con +5, Int +1, Wis +2, Cha +1
AC 30; Fort +24, Ref +18, Will +21
HP 195 (4 segments); Thresholds 130 (3 segments), 65 (2 segments); Weaknesses area damage 10, holy 10, splash damage 10
Troop Defenses
Speed 25 feet; troop movement
Massacre [one-action] to [three-actions] Frequency once per round; Effect The champions slash mercilessly with their broadswords against enemies in a 5-foot emanation (DC 27 basic Reflex save). The damage depends on the number of actions.
[one-action] 1d8+3 slashing damage
[two-actions] 2d8+12 slashing damage
[three-actions] 3d8+14 slashing damage
Unleash Hell [two-actions] The champions draw or reload their longbows, then launch a ranged attack in the form of a volley. This volley is a 10-foot burst within 100 feet that deals 5d8 piercing damage (DC 27 basic Reflex save). When the troop is reduced to 2 segments, this area decreases to a 5-foot burst.Wrath of Asmodeus [one-action] (divine, emotion, fear, mental, unholy) The champions channel the infernal power of Hell itself into their strikes. If their next action is a Massacre that deals damage to at least one creature, all creatures that take damage from Massacre must also attempt a DC 27 Will save.
Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 2, becomes stupefied 2 for 1 round, and takes 1d6 persistent fire damage.

All Monsters in "Troops in Isger"

NameLevel
Golden Erinys Novitiate Circle5
Thrune Champion Army11
Twilight Talon Infiltrator Team8

Troops in Isger

Source Hellfire Dispatches pg. 106
Forces from within and without fight for the future of this small nation.

Sidebar - Related Creatures Troops In Isger

In addition to the troops listed here, some others that might show up as enemies or allies in skirmishes include: