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There is a Legacy version here.

False Governor

Nethys Notes: No description has been provided for this creature. The Soul Shred ability mentions "As argyrzei, but DC 36." Since there is no DC within the ability, we have decided to leave it out in the entry.

Recall Knowledge - Fiend (Religion): DC 35
Unspecific Lore: DC 33
Specific Lore: DC 30

Elite | Normal | Weak
Proficiency without Level

False GovernorCreature 12

Rare Medium Fiend Nindoru Unholy 
Source Season of Ghosts (Hardcover) pg. 221
Perception +22; darkvision
Languages Aklo, Common, Necril
Skills Deception +25 (+29 Impersonating Governor Heh Shan-Bao), Diplomacy +23, Occultism +22, Society +22, Stealth +24
Str +7, Dex +6, Con +4, Int +4, Wis +4, Cha +7
AC 32; Fort +20, Ref +24, Will +22
HP 220; Resistances void 15; Weaknesses silver 15
Soul Shred Creatures killed by the False Governor are difficult to bring back to life or animate as undead. The False Governor automatically attempts to counteract any attempt to resurrect or animate any creature that they've killed (counteract modifier +23, counteract rank 7). If the False Governor who slew the creature is slain, the creature can be brought back from death or become undead normally.
Speed 25 feet
Melee [one-action] claw +24 [+20/+16] (agile, finesse, magical), Damage 3d4+14 slashing plus 1d6 mentalOccult Innate Spells DC 32, attack +24; 6th illusory creature, phantasmal calamity; 5th phantom pain, wave of despair; 4th honeyed words, talking corpse; 2nd item facade; Cantrips (6th) daze, figment, message
Manifest Body (concentrate, occult) Frequency once per day; Effect The false governor has manifested a hollow humanoid body around their slender skeletal frame that looks identical to that of Governor Heh Shan-Bao. While wearing this manifested body, the false governor loses their claw Strike, and their voice sounds like that of Heh Shan-Bao's. The false governor's manifested body decays swiftly if they don't take 10 minutes once per day to maintain the manifestation of the false flesh. The body has 10 Hit Points and the same defenses as the false governor. When the body is destroyed, the false governor emerges unharmed, and the fleshy shell left behind scatters into a cloud of red butterflies that swiftly fade into red mist. This emergence is so grisly and unsettling that all creatures within 30 feet who witness it must attempt a DC 29 Fortitude save or become sickened 2 (sickened 3 on a critical failure); this has the mental and visual traits.Stunning Despair [two-actions] (auditory, incapacitation mental, occult) The false governor unleashes several overwhelming sobs of despair. Creatures within 30 feet must attempt a DC 29 Will save to avoid becoming stunned 1 (stunned 3 on a critical failure). The false governor can't use Stunning Despair again for 1d4 rounds.