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PFS StandardTrance of Celerity Feat 1

Cursebound Divine Oracle 
Source Dark Archives (Remastered) pg. 189


Your feet move faster, almost out of your conscious control. You gain a +5-foot status bonus to your Speeds for 1 minute.

If you become cursebound 2 at any point during this duration, the bonus increases to a +10-foot status bonus. If you become cursebound 3 at any point during this duration, this bonus increases to +15-foot status bonus instead. Finally, if you become cursebound 4 at any point during this duration, this bonus increases to a +20-foot status bonus.

Traits

Cursebound:

Abilities with this trait tighten your oracular curse's grasp on your soul in exchange for divine insights, giving you the cursebound condition. When you use a cursebound ability, you become cursebound 1, or if you were already cursebound, you increase the value of your cursebound condition by 1. As cursebound abilities are directly linked to your oracular curse, you can't use a cursebound ability if you don't have an oracular curse or if you are already at your maximum cursebound value. You can't mitigate or bypass the drawbacks of any cursebound ability with spells or other effects, and the effects of any cursebound ability end when you Refocus and remove the cursebound condition. A cursebound ability that allows a defense uses your spell attack modifier or spell DC unless noted otherwise.

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to divine magic.