Actions | Activities


Take Cover [one-action]

Source Player Core pg. 418 Spring 2026, 1st Printing
Requirements You are benefiting from standard cover, are near a feature that allows you to take cover, or are prone.
You press yourself against a wall or duck behind an obstacle to take better advantage of cover. If you would have standard cover, you instead gain greater cover, which provides a +4 circumstance bonus to AC; to Reflex saves against area effects; and to Stealth checks to Hide, Sneak, or otherwise avoid detection. Otherwise, you gain standard cover (a +2 circumstance bonus instead). If you're prone, you gain greater cover against ranged attacks. Take Cover lasts until you move from your current space, use an attack action, become unconscious, or end it as a free action.