There is a Legacy version
here.

Tomorrow's Dawn
[two-actions] Spell 4This Spell may contain spoilers from the Season of Ghosts Adventure Path
Rare Concentrate Light Manipulate Source Season of Ghosts (Hardcover) pg. 309Traditions occult,
primalDefense Will;
Duration sustained up to 1 minute
The golden light of a new dawn and the promise of life beyond death radiates from your body. You radiate
bright light in a 20-foot radius (and
dim light for the next 20 feet) and gain mental resistance 5. Any
nindoru fiend or
undead that begins its turn adjacent to you must attempt a Will save with the following results.
Critical Success The creature is unaffected and immune to this spell’s effects for the remainder of the spell’s duration.
Success The creature is
sickened 1 until the end of its turn.
Failure The creature is sickened 1. In addition, it becomes
slowed 1 until the end of its next turn.
Critical Failure As failure, but sickened 2 and the creature remains slowed 1 for the rest of the spell’s duration.
Heightened (6th) You gain mental resistance 10.
Heightened (8th) You gain mental resistance 15.