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There is a Legacy version here.

The Looksee Man

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Humanoid (Society): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

The Looksee ManCreature 4

Unique Medium Fetchling Humanoid Shadow 
Source Gatewalkers (Hardcover) pg. 41
Perception +10; darkvision
Languages Aklo, Common, Draconic, D'ziriak, Fey, Shadowtongue
Skills Acrobatics +6, Arcana +8, Crafting +8, Medicine +6, Nature +4, Occultism +8, Stealth +6
Str +0, Dex +4, Con +2, Int +4, Wis +3, Cha -2
Items greater stalk goggles, dagger, padded armor, ring with Nethys mask sigil (bonded item worth 4 gp), spellbook
AC 17; Fort +7, Ref +10, Will +10
HP 70
Shadow Blending When the Looksee Man is concealed as a result of dim light, the flat check to target him has a DC of 7, not 5.Stalk Goggles Specialist As long as he wears his greater stalk goggles, the Looksee Man can't be flanked by creatures of 4th level or lower.
Speed 25 feet
Melee [one-action] dagger +8 [+4/+0] (agile, finesse, versatile S), Damage 1d4 piercingRanged [one-action] dagger +8 [+4/+0] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4 piercingWizard Prepared Spells DC 17, attack +10; 2nd acid grip, blazing bolt (2), gecko grip; 1st force barrage, thunderstrike; Cantrips (2nd) shield, tangle vine, telekinetic hand
School of Protean Form Spell 1 Focus Point; 1st scramble body
Occult Innate Spells DC 17; 1st illusory disguise
Shadow Stride [one-action] (illusion, occult, shadow) Requirements The Looksee Man is in dim light; Effect The Looksee Man Strides. He has a +10-foot status bonus to his Speed during this Stride. The DC from shadow blending increases to 11 during this Stride, and the Looksee Man remains concealed by dim light until the end of the movement, even if he leaves dim light during the Stride.