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There is a Legacy version here.

Ancient Brine Dragon

Because of this harsh rearing, brine dragons see obedience to superior knowledge as the proper way of the world. This naturally led to a gerontocratic system of governance; humanoids obey brine dragons, and younger dragons at least pretend to listen to elder dragons, with the elemental lord Kelizandri, the Brackish Emperor, serving as the head of the Brackish Empire. Once a dragon reaches adulthood, they generally believe they know their subjects best and begin discarding the opinions of everyone save for Kelizandri. Adult brine dragons who don't rule a fiefdom or other settlement are rare; most have both the desire to impose their will on the world and the power to force a civilization to follow their orders. This desire to rule creates sovereigns that span the political gamut, from beneficent rulers seeking to optimize the safety and happiness of their subjects to tyrants who view their citizens as ignorant children who would die without their dragon's wisdom.

Recall Knowledge - Dragon (Arcana): DC 38
Recall Knowledge - Elemental (Arcana, Nature): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Ancient Brine DragonCreature 17

Uncommon Huge Aquatic Dragon Elemental Primal Water 
Source Draconic Codex pg. 115
Perception +29; (31 to Sense Motive) aquatic echolocation 120 feet, greater darkvision
Languages Common, Draconic, Thalassic
Skills Acrobatics +28, Athletics +33, Deception +30, Diplomacy +33, Intimidation +33, Lore +30 (Settlement (one settlement the dragon controls), Nature +30, Society +30, Stealth +28
Str +9, Dex +5, Con +6, Int +5, Wis +5, Cha +6
Aquatic Echolocation A brine dragon can use their hearing as a precise sense at the listed range, but only underwater.
AC 39; Fort +32, Ref +29, Will +30; +2 status to all saves vs. primal
HP 395; Immunities clumsy, controlled, paralyzed, sleep; Resistances acid 15, force 15
Regent's Glower [reaction] (primal, emotion, fear, mental) Trigger The dragon is critically hit with a melee attack; Effect The dragon focuses their weighty gaze upon their assailant, filling their foe with dread. The triggering creature takes 6d8 mental damage with a DC 35 basic Will save. Any creature who fails the save also becomes frightened 1 (frightened 2 on a critical failure).
Speed 35 feet, swim 180 feet, fly 150 feet
Melee [one-action] jaws +33 [+28/+23] (magical, reach 15 feet), Damage 3d10+19 piercing plus benthic biteMelee [one-action] claw +33 [+29/+25] (agile, magical, reach 10 feet), Damage 3d8+19 slashingMelee [one-action] tail +31 [+26/+21] (magical, reach 20 feet), Damage 3d12+19 bludgeoningRanged [one-action] caustic spit +31 [+26/+21] (acid, range increment 60 feet), Damage 3d12+10 acidBathygenic Barrage [two-actions] (primal) Frequency once per day; Effect The dragon uses Pressurized Pool three times. None of the bursts can overlap.Benthic Bite (primal) A creature who takes damage from a brine dragon's jaws Strike must succeed at a DC 35 Fortitude save or be enfeebled 2 for 1 round.Crushing Breath [two-actions] (primal) The dragon spews a 100-foot line of pressurized water that deals 18d6 bludgeoning damage with a DC 38 basic Reflex save. A creature that fails the save is also clumsy 1 (clumsy 2 on a critical failure) for 1 minute. The dragon can't use Crushing Breath again for 1d4 rounds.Draconic Frenzy [two-actions] The dragon makes two claw Strikes and one tail Strike in any order.Draconic Momentum When the dragon scores a critical hit with a Strike, they recharge Crushing Breath.Pressurized Pool [two-actions] (primal) The dragon expels a 10-foot burst of pressurized water within 120 feet that lasts for 1 minute. A creature other than a brine dragon that enters or begins their turn within a burst must succeed at a DC 38 Fortitude save or become encumbered until the beginning of their next turn.Tidal Surge [two-actions] (primal) The dragon sweeps their wings, creating a 30-foot cone of buffeting water that deals 12d8 bludgeoning damage with a DC 38 basic Fortitude save. Each unattended object and each creature that fails the save is also pushed away from the dragon 20 feet (30 feet on a critical failure) and are knocked prone. The dragon can't use Tidal Surge again for 1d4 rounds.

All Monsters in "Dragon, Brine"

NameLevel
Adult Brine Dragon12
Ancient Brine Dragon17
Brine Archdragon20
Young Brine Dragon8

Dragon, Brine

Source Draconic Codex pg. 113
Because of this harsh rearing, brine dragons see obedience to superior knowledge as the proper way of the world. This naturally led to a gerontocratic system of governance; humanoids obey brine dragons, and younger dragons at least pretend to listen to elder dragons, with the elemental lord Kelizandri, the Brackish Emperor, serving as the head of the Brackish Empire. Once a dragon reaches adulthood, they generally believe they know their subjects best and begin discarding the opinions of everyone save for Kelizandri. Adult brine dragons who don’t rule a fiefdom or other settlement are rare; most have both the desire to impose their will on the world and the power to force a civilization to follow their orders. This desire to rule creates sovereigns that span the political gamut, from beneficent rulers seeking to optimize the safety and happiness of their subjects to tyrants who view their citizens as ignorant children who would die without their dragon’s wisdom.

Dragon

Related Groups Dragon, Adamantine, Dragon, Barrage, Dragon, Bog, Dragon, Cinder, Dragon, Cloud, Dragon, Conspirator, Dragon, Coral, Dragon, Crystal, Dragon, Delight, Dragon, Despair, Dragon, Diabolic, Dragon, Empyreal, Dragon, Executor, Dragon, Forest, Dragon, Fortune, Dragon, Horned, Dragon, Magma, Dragon, Mirage, Dragon, Mocking, Dragon, Oath, Dragon, Omen, Dragon, Phase, Dragon, Requiem, Dragon, Resurrection, Dragon, Rime, Dragon, Rune, Dragon, Sage, Dragon, Sea, Dragon, Sky, Dragon, Sovereign, Dragon, Stormcrown, Dragon, Time, Dragon, Umbral, Dragon, Underworld, Dragon, Vizier, Dragon, Vorpal, Dragon, Wailing, Dragon, Whisper, Dragon, Wish, Dragonet, Wyrmwraith
Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.

Draconic Spellcasters

Each dragon features a sidebar on spellcasting dragons of that type. To make a dragon spellcaster, remove the dragon's Draconic Frenzy and Draconic Momentum abilities, and give them the spells outlined in their sidebar. You can swap out any number of these with other spells, provided you keep the same number of spells for each rank. You might also want to increase the dragon's Intelligence, Wisdom, or Charisma modifier by 1 or 2 to reflect their mastery of magic.

No Icon Brine Dragon Spellcasters

Brine dragon spellcasters tend to cast the following spells.

Young Brine Dragon

Primal Prepared Spells DC 26, attack +18; 4th crashing wave, hydraulic torrent, unfettered movement; 3rd aqueous orb, feet to fins, slow; 2nd acid grip, darkness, water breathing; 1st air bubble, create water, hydraulic push; Cantrips (3rd) caustic blast, detect magic, guidance, read aura, spout

Adult Brine Dragon

Primal Prepared Spells DC 32, attack +24; As young brine dragon, plus 6th acid grip, hydraulic torrent, truesight; 5th control water, corrosive muck, mariner’s curse; Cantrips (6th) caustic blast, detect magic, guidance, read aura, spout

Ancient Brine Dragon

Primal Prepared Spells DC 38, attack +30; As adult brine dragon, plus 8th desiccate, hydraulic torrent, migration; 7th eclipse burst, energy aegis, regenerate; Cantrips (8th) caustic blast, detect magic, guidance, read aura, spout

Brine Archdragon

Primal Prepared Spells DC 42, attack +34; As ancient brine dragon, plus 9th detonate magic, implosion, wrathful storm; Cantrips (9th) caustic blast, detect magic, guidance, read aura, spout