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There is a Legacy version here.

Young Oath Dragon

Oath dragons are the embodiment of a cause that they pursue with unerring determination. They draw their power not from mere words, but from the meaning and ideals that those words carry. Their dedication has led to the widespread imagery of oath dragons fighting alongside noble champions trying to bring goodness where only corruption is thought to dwell. Yet, there is nothing more terrifying than the power of an oath dragon who swears to a violent cause or who is dragged into damnation by their loyalty.

Recall Knowledge - Dragon (Arcana): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Young Oath DragonCreature 11

Uncommon Large Divine Dragon 
Source Draconic Codex pg. 148
Perception +24; darkvision, scent (imprecise) 60 feet
Languages Common, Diabolic, Draconic, Empyrean, Utopian
Skills Acrobatics +19, Athletics +21, Diplomacy +24, Religion +21, Society +24
Str +5, Dex +2, Con +5, Int +3, Wis +5, Cha +6
Binding Oath (divine, linguistic, mental) The dragon forges a bond with a willing creature over an hour-long ceremony, making them a bonded companion. The dragon can always sense their distance from the companion and if they're moving closer or farther away. A bonded companion automatically critically succeeds on basic saving throws against the oath dragon's abilities and spells. This link is permanent and neither can form a new link until one member dies. If the dragon or the bonded companion dies, the survivor learns the identity of the killer, but the shock leaves the survivor stupefied 2 for 24 hours and prevents forming a new link for 1 month.
AC 32; Fort +21, Ref +18, Will +24; +2 status to all saves vs. emotion
HP 195; Immunities paralyzed, sleep
Heartening Aura (aura, emotion, mental) 30 feet. All allies in the aura gain a +1 status bonus to attack and damage rolls. The dragon's bonded companion also gains fast healing 5.Shielding Wing [reaction] Trigger The oath dragon or a bonded companion within 15 feet is targeted with an attack; Effect The dragon raises its wing to protect itself or the bonded companion, providing a +2 circumstance bonus to AC against the triggering attack. If the dragon is flying, it descends 10 feet after the attack is complete.
Speed 40 feet, fly 100 feet
Melee [one-action] jaws +23 [+18/+13] (magical, reach 10 feet), Damage 2d12+2+11 piercing plus 1d6 spiritMelee [one-action] claw +21 [+17/+13] (agile, magical), Damage 2d8+2+11 slashing plus 1d6 spiritMelee [one-action] tail +21 [+16/+11] (magical, reach 15 feet), Damage 2d10+2+11 bludgeoning plus 1d6 spirit and Push 10 feetDivine Innate Spells DC 28, attack +20 (+4 dmg); 5th spiritual guardian; 3rd ring of truth (at will); 2nd share life (at will)
Rituals DC 28 (+4 dmg); 3rd geas (willing targets only)
Castigating Breath [two-actions] (divine, spirit) The dragon unleashes a pronouncement that strikes at the soul of its enemies, dealing 7d10 spirit damage in a 30-foot cone (DC 31 basic Will save). The dragon can't use Castigating Breath for 1d4 rounds.Draconic Frenzy [two-actions] The dragon makes two claw Strikes and one tail Strike in any order.Draconic Momentum Whenever they score a critical hit with a Strike, the dragon recharges their Castigating Breath.Inspiring Word [two-actions] (auditory, divine, emotion, mental) All allies within the dragon's heartening aura become quickened for 1 round. Allies can use this extra action to Raise a Shield, Step, Stride, or Strike.Oathbreaker's Curse (curse, death, divine) If a bonded companion willingly breaks their oath, they retain the benefit of being a bonded companion but are immediately cursed with no initial saving throw. The cursed creature can attempt saving throws as noted to prevent the curse from worsening. Saving Throw DC 34 Will; Effect The cursed creature is doomed 1 and can't reduce their doomed value below 1 while they're cursed. The first time the cursed creature encounters the oath dragon each day, they must attempt a saving throw. In addition, each time the creature critically fails a Strike or spell attack against the oath dragon, they must attempt a saving throw. On a failure, their doomed value increases by 1, to a maximum of doomed 2.

All Monsters in "Dragon, Oath"

NameLevel
Adult Oath Dragon14
Ancient Oath Dragon19
Oath Archdragon22
Young Oath Dragon10

Dragon, Oath

Source Draconic Codex pg. 147
Oath dragons are the embodiment of a cause that they pursue with unerring determination. They draw their power not from mere words, but from the meaning and ideals that those words carry. Their dedication has led to the widespread imagery of oath dragons fighting alongside noble champions trying to bring goodness where only corruption is thought to dwell. Yet, there is nothing more terrifying than the power of an oath dragon who swears to a violent cause or who is dragged into damnation by their loyalty.

Dragon

Related Groups Dragon, Adamantine, Dragon, Barrage, Dragon, Bog, Dragon, Brine, Dragon, Cinder, Dragon, Cloud, Dragon, Conspirator, Dragon, Coral, Dragon, Crystal, Dragon, Delight, Dragon, Despair, Dragon, Diabolic, Dragon, Empyreal, Dragon, Executor, Dragon, Forest, Dragon, Fortune, Dragon, Horned, Dragon, Magma, Dragon, Mirage, Dragon, Mocking, Dragon, Omen, Dragon, Phase, Dragon, Requiem, Dragon, Resurrection, Dragon, Rime, Dragon, Rune, Dragon, Sage, Dragon, Sea, Dragon, Sky, Dragon, Sovereign, Dragon, Stormcrown, Dragon, Time, Dragon, Umbral, Dragon, Underworld, Dragon, Vizier, Dragon, Vorpal, Dragon, Wailing, Dragon, Whisper, Dragon, Wish, Dragonet, Wyrmwraith
Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.

Draconic Spellcasters

Each dragon features a sidebar on spellcasting dragons of that type. To make a dragon spellcaster, remove the dragon's Draconic Frenzy and Draconic Momentum abilities, and give them the spells outlined in their sidebar. You can swap out any number of these with other spells, provided you keep the same number of spells for each rank. You might also want to increase the dragon's Intelligence, Wisdom, or Charisma modifier by 1 or 2 to reflect their mastery of magic.

No Icon Oath Dragon Spellcasters

Oath dragon spellcasters tend to cast the following spells.

Young Oath Dragon

Divine Prepared Spells DC 29, attack +21; 4th clear mind, heal, vital beacon; 3rd cleanse affliction, heal, heroism; 2nd cleanse affliction, status, translate; 1st protection, spirit link, thoughtful gift; Cantrips (4th) bullhorn, detect magic, forbidding ward, guidance, stabilize

Adult Oath Dragon

Divine Prepared Spells DC 34, attack +26; As young oath dragon, plus 6th clear mind, heroism, zealous conviction; 5th resist energy, spirit link, truespeech; Cantrips (6th) bullhorn, detect magic, forbidding ward, guidance, stabilize

Ancient Oath Dragon

Divine Prepared Spells DC 41, attack +33; As adult oath dragon, plus 9th field of life, foresight, heroism; 8th clear mind, divine decree, sound body; 7th dispel magic, energy aegis, spell riposte; Cantrips (9th) bullhorn, detect magic, forbidding ward, guidance, stabilize

Oath Archdragon

Divine Prepared Spells DC 45, attack +37; As ancient oath dragon, plus 10th revival; 9th heal; Cantrips (10th) bullhorn, detect magic, forbidding ward, guidance, stabilize