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There is a Legacy version here.

Veranallia (Rebirth Azata)

Veranallias represent the freedom of life to grow, change, and adapt. They rarely interact directly with non-azatas, as most other beings find their nature hard to comprehend, but those who secure their aid find them powerful allies. The lower half of a veranallia's body is made of vegetation that constantly repeats a dizzying cycle of sprouting, blooming, thriving, and wilting. The upper half of their body appears as that of a humanoid of any gender—it's rare for a veranallia to remain consistent in their gender for more than a few seasons at a time.

Veranallias transform the landscape in their wake, bringing creation and destruction alike. The world around them overflows with an abundance of vegetation, with plenty of food for nearby animals, and when they bring destruction, they do so without cruelty, as it's sometimes necessary to make room for new life. They trigger forest fires in woodlands before dry brush piles up to dangerous levels and bring bitter winters to areas plagued with parasites that thrive in hot weather.

Recall Knowledge - Celestial (Religion): DC 40
Unspecific Lore: DC 38
Specific Lore: DC 35

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite VeranalliaCreature 21

Medium Azata Celestial Holy 
Source Monster Core 2 pg. 53
Perception +40; darkvision, tremorsense (imprecise) 120 feet
Languages Diabolic, Draconic, Empyrean; speak with animals, speak with plants, truespeech
Skills Athletics +36, Deception +38, Diplomacy +40, Elysium Lore +38, Intimidation +38, Medicine +38, Nature +36, Survival +40
Str +8, Dex +6, Con +8, Int +6, Wis +10, Cha +8
Items +3 greater striking sickle
AC 47; Fort +35, Ref +32, Will +38
HP 505; Resistances fire 20, cold 20; Weaknesses cold iron 20, unholy 20
Speed 40 feet, fly 40 feet
Melee [one-action] sickle +38 [+34/+30] (agile, finesse, holy, magical, trip), Damage 3d4+2+12 slashing plus 4d6 cold and 1d6 spiritMelee [one-action] vine +38 [+33/+28] (holy, magical, reach 20 feet), Damage 4d12+2+16 bludgeoning plus 1d6 spirit and Improved GrabDivine Innate Spells DC 44, attack +36 (+4 dmg); 10th cataclysm, manifestation (once per year), nature's enmity, nature's pathway (at will), regenerate, revival, wrathful storm; 8th arctic rift (at will), sunburst (at will); 6th cursed metamorphosis (at will), tangling creepers (at will); Constant (9th) environmental endurance, speak with animals, speak with plants, truespeech
Rituals DC 44 (+4 dmg); 6th awaken animal, commune (nature only), primal call; 4th blight, plant growth; 3rd reincarnate; 2nd consecrate
Alter Weather [three-actions] Frequency three times per day; Effect The veranallia dramatically alters weather patterns in the surrounding area, producing any of the results of a successful 9th-rank control weather ritual.Rebirth (divine) Frequency once per day; Effect The veranallia spends a minute to encase a creature that has been dead for no longer than a year and a day in a cocoon. After 24 hours, the creature is restored to life and the cocoon explodes in a shower of colorful blossoms. If the veranallia chooses, Rebirth can change the creature's ancestry or heritage, typically into a nephilim.

Sidebar - Related Creatures Primordial Veranallia

In the deepest reaches of Elysium, the eldest of veranallias roam. These beings concern themselves with transformations that take place over the course of millennia, as well as changes in the climates of entire worlds. Primordial veranallias have an array of unique powers that can affect the area for many miles around them, from turning deserts into glass to triggering earthquakes.

All Monsters in "Azata"

NameLevel
Aeolaeka (Stone Azata)12
Bralani (Wind Azata)6
Gancanagh (Passion Azata)4
Ghaele (Crusader Azata)13
Kanya (Muse Azata)7
Lyrakien (Wanderer Azata)1
Raelis (Laureate Azata)11
Veranallia (Rebirth Azata)20
Yamah (Spelldrinker Azata)5
Zhuraita (Scholar Azata)15

Azata

Source Monster Core pg. 32 1.1
Azatas are manifestations of freedom and unrestrained joy—kindly celestials with a penchant for curious exploration, spontaneous revelry, and whimsical quests. Born of good dreams and heartfelt wishes for a better world, they reside in the untamable wilds of Elysium. Azatas are passionate and mercurial, as beautiful and bright as a child's fantasy, but also fiercely loyal to those they hold dear. They act quickly and directly against fiendish and foul influences, but they tend to avoid guiding mortal affairs otherwise, allowing people to choose their own destiny without the meddling of otherworldly forces.

Azatas reject the dual chains of both duty and tyranny, but also the heavy chains of despair that reality so often inflicts upon those who live in it. This can give them a dubious reputation with other celestials, who consider azatas to be flighty and unreliable, but azatas know that unrelenting self-sacrifice can be just as destructive to the soul as evil. Azatas refuse to compromise the beauty of the world with such banality, instead living without regret and savoring every triumph and agony they encounter upon the way.

Sidebar - Additional Lore Azata Divinities

The most powerful azatas belong to the host of demigods known as empyreal lords. These lesser deities maintain many cults across many worlds in the mortal Universe, and count among their kind such diverse demigods as Ashava, a protector of lost spirits and dancer in the moonlight; Black Butterfly, a mysterious agent of Desna and patron of the depths of outer space; and Sinashakti, joyful wanderer and deliverer of wisdom to vagabonds.

Sidebar - Additional Lore Azata Intercession

Azatas occasionally intercede in mortal affairs when obvious freedoms are at risk. Azatas are known to show up and aid mortals facing off against tyrants or other wicked beings. These moments of aid are brief, however, and azatas generally leave the moment an oppressor falls. The value of freedom is so important to azatas that they prefer to leave to avoid influencing a mortal in any direct way and thus infringe on a mortal's freedom.

Sidebar - Treasure and Rewards Azata Treasures

Azatas are not above material wealth, and most azatas adore finery out of an innocent passion for its beauty. Not entirely immune to embarrassment, they might explain away bejeweled weapons as necessary tools against the forces of evil, or the wild array of jewelry and silks they wear as important diplomatic tools.

Sidebar - Related Creatures Other Azatas

The wilds of Elysium play host to a wide array of azatas, the most varied and widespread of the celestials. From the four-eyed, mothlike uinuja to the supernaturally verdant and beautiful veranallia, whose lower body is a wondrous garden of wildflowers and plant life, azatas are nothing if not diverse!