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There is a Legacy version here.

PFS StandardWandering Thoughts [free-action] Feat 16

Concentrate Occult Psyche Psychic Teleportation 
Source Dark Archives (Remastered) pg. 29

Frequency once per round
Requirements You used your most recent action to Cast a Spell.

When your Psyche is Unleashed, each burst of magic you cast also folds space around you, and you travel through one of those folds. You teleport 15 feet to a square you can see.

Traits

Concentrate:

An action with this trait requires a degree of mental concentration and discipline.

Occult:

This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to occult magic.

Psyche:

Your psyche must be unleashed to use abilities that have the psyche trait, and they end automatically when your unleashed psyche subsides.

Psychic:

This indicates abilities from the psychic class.

Teleportation:

Teleportation effects instantaneously move something from one point in space to another. Teleportation does not usually trigger reactions based on movement.