All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Banners | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Accessory Runes | Armor Property Runes | Clan Dagger Filigrees | Fundamental Armor Runes | Fundamental Weapon Runes | Shield Runes | Weapon Property Runes


There is a Legacy version here.

PFS StandardVitalizingItem 5+

Magical 
Source GM Core pg. 239 Spring 2026, 1st Printing
Usage etched onto a weapon; Bulk
A vitalizing weapon pulses with vital energy, dealing an extra 1d6 persistent vitality damage to undead. On a critical hit, the undead is also enfeebled 1 until the end of your next turn.

PFS StandardVitalizingItem 5

Source GM Core pg. 238 Spring 2026, 1st Printing
Price 150 gp

PFS StandardVitalizing (Greater)Item 14

Source GM Core pg. 238 Spring 2026, 1st Printing
Price 4,300 gp
Increase the persistent vitality damage to 2d6. On a critical hit, the undead creature is enfeebled 1 and stupefied 1 as long as it has the persistent damage from this rune.